Discuss sculpting techniques, methods and materials along with
3D printing, hardware, software, tools and materials.
Also molding and casting materials and techniques
I’ve been trying to make more time for sculpting. Here’s my current project - an adaptation of Erwin Papa’s “Hard Goodbye” tribute to Nirasawa. Still working on her and I’m planning a base from the comic. Thanks for looking.
Larry
The things you own end up owning you. It's only after you lose everything that you're free to do anything.
Started putting some materials and colors on the digital model and started a rough test print to check size and fit. I’m shooting for 1:8-1:10. Final parts will be printed in resin.
The things you own end up owning you. It's only after you lose everything that you're free to do anything.
This print made my day. The Moai did a great job capturing detail even at this scale. That machine has been going toe-to-toe with my Form2 at work, and it's delivered admirably. So happy...
The things you own end up owning you. It's only after you lose everything that you're free to do anything.
Outstanding. I know at the smaller scales they will be able to fit more into the footprint. I had been wondering how to pull off that character in 1/6th. He's Phancure sized.
Man lives in the sunlit world of what he believes to be reality.
ShaneM wrote:Outstanding. I know at the smaller scales they will be able to fit more into the footprint. I had been wondering how to pull off that character in 1/6th. He's Phancure sized.
Thanks, dude. I know exactly what you mean. I sculpted a full figure of that character as well, and I would have had to print him at 1:8-1:10 to make him manageable. I ultimately decided to "deconstruct him" as a bust to keep the size reasonable.
- larry
The things you own end up owning you. It's only after you lose everything that you're free to do anything.